Moonbus Productions is the common label its members use when working with different projects in the fields of art, design, music and text creation of various kind. Below – an overview of the active projects created and managed by Moonbus Productions.
PROJECTS WITH ART DIMENSIONS AS MAIN COMPONENT
Summary: In Mooniverse Mari Åkerblom and Ulrik Claesson creates music with non compromise artistic goals, using an own developed music creating method where thematic improvisation are combined with composition.
THE ART MUSIC OF MARI ÅKERBLOM
A Mari Åkerblom web site that collect all music with artistic dimensions as main goal are under construction but some production can be found on links below:
THE ART OF MARI ÅKERBLOM
Web site under construction
THE ART OF ULRIK CLAESSON
Web site under construction but some of earlier production can be found on links below:
1. MOONBUS ORGANIC INVENTIONS – the art project; part #1
2. MOONBUS ORGANIC INVENTIONS – the art project; part #2
3. Some of the UC art production from the 90s and onwards
CLIENT FOCUSED PROJECTS / SERVICES
Summary: Design bureau, advertising bureau, web bureau = visual communicative concepts including communicating Art (artbranding) in Göteborg, Sweden.
WEB: www.artboost.se (site in Swedish)
Summary: Here Mari Åkerblom presents her unique pedagogue technique covering singing, music and health improvement.
WEB: www.moonbus.se/musikcoaching (site in Swedish)
MARI ÅKERBLOM FÖRGYLLANDE KONSERTER (Swedish)
Summary: This is the site where Mari Åkerblom presents her services in the area of giving concerts; custom or pre made programs, in different genres.
WEB: www.moonbus.se/forgyllandekonserter (site in Swedish)
CASUAL HOBBY PROJECTS BUT STILL INFLUENCED BY THE MOONBUS SPIRIT
THE FCSP-MISSION CONCEPT FOR ARMA
Description: The Frontline Commander Strategy Playground-mission concept (For Arma3) by MajorExperiMental (U.Claesson). The project is listed as a Moonbus Project since the developed gaming concept includes certain user experience ambitions with both ethic philosophical aspects and semi unpredictable multi-level-event enfolding mission design.